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Guide for Disneyland Adventures - Story Walkthrough: Adventures

Start a new game. You’ll create your character and be given an introduction in how to move around (which is skipped if you're using a controller) and then get a mission from Mickey Mouse (“Goofy’s Autograph Book”). After you’re done talking, you’ll be in conversation mode with him.

Hold your hands out or use cn_right to ask for his autograph (Sensational Six 1/6). Give him a high-five by raising your hand or using cn_up (Five for Five 1/5) and then use the other two gestures: dance (bow forward at the waist or cn_down) and hug (hold your hands out to the side or cn_left) to unlock:

When you exit the conversation, you’ll unlock:

Follow the trail to Donald Duck and you’ll automatically get his autograph (Sensational Six 2/6). Give him a high-five (Five for Five 2/5). You’ll unlock:

Return to Mickey Mouse and he’ll tell you that the autograph book is for Goofy. You’ll find him on main street. Follow the trail to him. When you talk to him, ask for his autograph (Sensational Six 3/6) and give him a high-five (Five for Five 3/5).

The Special Camera”: Return to Mickey Mouse and he will give you a camera (Magic Item 1/8). Equip the camera and use it to take his picture to unlock:

Have a second person join in for this photo op (or any other character photo) to unlock:

Annoyingly, you don’t actually have the photo album for Mickey yet, so your photo doesn’t get saved anywhere. Not to worry as we will be talking to Mickey plenty more.

At this point, you can go anywhere and do anything in the park. Almost. I’ve organized the rest of this guide in the most straightforward way possible, but doing nothing but character adventures for days can get boring so feel free to skip around.

Character Adventures are what you've been doing so far in the tutorial -- talking with various characters and doing their tasks for them. The majority of them are simple fetch quests or involve talking to another character. A few of the adventures will require the use of a magic item or need you to be a certain level. This means that all of the adventures in an area won't unlock immediately. We'll have to visit every area twice to get all of the adventures completed.

Another task we will do is get all of the autographs and character photographs. Do to this, you need to buy the autograph books and photo albums. Buying all of the autograph books will cost you 90,000 coins and all of the character photo albums will cost 150,000.

The autograph books can be bought at any store, but the photo albums can only be purchased at the store in the land that the album is for.

You probably have about 40,000 coins now, which is… not enough. But coins come easily. Since you can’t buy all of the books at once, only buy the ones you need. The character photo albums are easy because each album goes with each world. The autograph books are more complicated since they are grouped by similarity rather than by region.

If you’re short on cash, one of the quickest ways, if you're using a Kinect, is to go ride the “it’s a small world” attraction. Not only do you have to ride this many times to get all of the secrets (see the Attractions guide), but it’s a fairly painless way to get around 50,000 coins per trip (twice that if you have a co-op partner). If you're using a controller, they changed that attraction to be much more stingy with coins so try the "Princess Faire" attraction instead -- not quite as lucrative. But it shouldn't be needed -- if you follow this guide, you should have enough coins to buy what you need.

As you complete adventures for the characters, you will gain levels. Each level unlocks a new magic item that one of the characters will give to you. As soon as you gain that level, you should go and pick up that magic item because they can be used in adventures for all characters.

The last bit of advice is your adventure trail -- that's the glowing yellow line that leads you to places. If you are in the middle of an adventure, it leads you to the next place you need to go. If you don't see the line, you are probably very close to your destination and if you're not certain what it is, just walk away and wait for the line to appear. If you're not in an adventure, it will lead you to the closest character in the park that has an adventure for you.

If you start multiple adventures at the same time, you can go to the pause menu and switch which adventure your trail will track.

Sometimes, a character will make you wait for their next task. Many of the times, the adventure disappears from the list during this wait period, but not always. In that case, you will have to manually switch your adventure trail.

While the trail won't always take you along the most efficient route, it is so convenient that you should just follow it. This is why I don't give detailed locations for most of the fetch quest items -- just follow the trail to find them.

We'll go through all of the adventures, by land, in order that the available magic items unlock.

Fantasyland

You need Heroes, Princesses, Alice in Wonderland, Big and Small, and the Villains autograph books to collect everyone’s signatures here. There are also two Snapshot albums to buy in this area instead of just one.

Assuming you can’t afford all of those at the start, pick up the Princesses autograph book (5,000) and volume 1 of the Fantasyland Snapshot Album (15,000). The Fantasyland store is on the left just after you go through Cinderella’s castle from the Main Square.

Cinderella is located just to the left of the Carousel. When you talk to her, get her autograph (Princesses 1/7) and bow to dance with her (You Will Go to the Ball 1/7). After the conversation, take her picture (Fantasyland Vol. 1 1/6).

The Magic Wand”: Assuming you’ve reached level 2, Cinderella will give you a Magic Wand (Magic Item 2/8).

Dressed for the Ball”: Cinderella will immediately task you with finding needle and thread for her dress. The golden path will lead you to the items. Because the items are off the paths, you must use the magic wand to collect the items. The first is near the tree inside the restaurant, the second is near the Mad Hatter’s teacup, and the third is near the store.

Multi-Threaded”: Cinderella will now task you with finding spools of thread scattered around the park. This adventure (and other fetch adventures like it) involve finding items (usually ten) all over the park. They will not show up as active adventures in your journal (but your progress in each one does show up under Game Progress), which means that the yellow path will not take you to these items. Completing these adventures is not required for the completing all adventures achievements, although it does count towards game completion progress.

Because the items are scattered across the park, and some require magic items to access, they will be covered in the next section when we tour the park taking photos.

Ariel is located near the entrance to Toontown in the north part of Fantasyland. When you talk to her, get her autograph (Princesses 2/7), and use the bow expression to dance with her (You Will Go to the Ball 2/7). After the conversation, take her picture (Fantasyland Vol. 1 2/6).

Dinglehoppers”: You must find three Dinglehoppers (forks). They are just lying on the ground. Follow the golden path to collect them.

Aurora is near Cinderella’s Castle. When you talk to her, get her autograph (Princesses 3/7), and use the bow expression to dance with her (You Will Go to the Ball 3/7). After the conversation, take her picture (Fantasyland Vol. 1 3/6).

Merryweather’s Gift”: Find the three baking utensils and return them to Aurora. Follow the golden path and they are just lying on the ground.

After you complete this adventure, you will have to wait for a while before her next adventure becomes available. Rather than waiting, lets move on to another character. At this point, you will need to purchase the Alice in Wonderland autograph book (5,000) and the Snapshot: Fantasyland Volume 2 Album (15,000).

Alice is located in front of her right on the east end of Fantasyland. Follow the path on the right past the Carousel to find her. When you talk to her, get her autograph (Alice in Wonderland 1/4) and take her picture (Fantasyland Vol. 2 1/7).

The Lost Ribbon”: Alice asks you to go talk to the Mad Hatter. While you’re here, get his autograph (Alice in Wonderland 2/4) and take his picture (Fantasyland Vol. 2 2/7). He will give you the Mad Hatter’s Photo Album and ask you to take the pictures inside.

Equip your camera. The golden path will take you a spot where you will see a dark blue circle on the ground with an arrow pointing in a direction. Note that the adventure path goes away if you're close but the blue circle only appears if you have the camera equipped. Because these photo locations are a bit harder to find than most fetch items, a small guide is presented for them.

The first is quite close by and is the Mad Hatter’s house. You might even be close enough that the golden path never appears. Stand in the circle and face in the direction of the arrow. When you take the picture, zoom in on the right area, where the frame zooms in, and take it.

Follow the path to the next landmark which is the Cheshire Cat in the wall around the corner from where Alice is located. The last picture is the statue of the White Rabbit further down the path. Return to the Mad Hatter. He will tell you it is at the tea party.

This is an obscure clue, but the path leads to the Alice in Wonderland attraction. This is the first of many times when an adventure will take you on one of the attraction rides. You could look ahead to see what the goals for each ride are, but often times, the rides have to be done multiple times or the special goal you’re asked to complete conflicts with getting the ride’s secrets. For now, just enjoy the ride and get familiar with it.

Most rides come in multiple parts and while you can start from any part you want, you have to unlock each part by finishing the previous parts. In this case, the party is the 3rd part of the attraction so play through all three parts. Halfway through part three, you’ll be prompted to wave at Alice. Do this to get the ribbon. Have a friend join in for at least one of the chapters of the attraction to unlock:

Take the Ribbon back to Alice who tells you to thank the Hatter. He has no time and sends you to fetch his teapots. Follow the yellow trail to collect the teapots and report back to him to finally put this adventure to rest.

The Cosmic Blaster”: You should now be level 3. Before finishing up here, we want to head down to Tomorrowland to pick up the next magic item. If you use Fast Travel, you’ll be directly in front of Buzz Lightyear. Talk to him to get a Blaster (Magic Item 3/8).

Buzz will also give you the start of another adventure. You’ll have to match some poses (which happens automatically if you're not using the Kinect) and then are sent to get a uniform. But we want to get back to Fantasyland so we’re not going to do that now.

Return to Fantasyland (either walk or fast travel). Before we return to Aurora, stop by the shop. Thanks to the ride, you should have over 100,000 coins and can buy all the autograph books and probably have enough to buy the other two albums while you’re here. Those will be used when we do all of the photo collectables later, but buying them now saves a later trip to the shop.

Merryweather’s Gift” (cont'd): Your cake didn’t turn out so you need to find more ingredients. Follow the path to collect the three items and return them to Aurora. She tells you to wait while the cake bakes again. Let’s find something to do in the meantime.

Peter Pan is found on the right side of the street as you walk towards the carousel. When you talk to him, get his autograph (Heroes 1/5) and take his picture (Fantasyland Vol. 2 3/7).

Joining the Lost Boys”: He asks you to join the Lost Boys. This involves playing the first three levels of Peter Pan’s Flight. The entrance is right next to you. Talk to Peter again and he’ll tell you to get an outfit. Go to the store and buy the Lost Boy Rabbit costume for 10,000 coins. You’ll automatically wear it and unlock:

Report back to Peter Pan and he’ll tell you that you need to find his shadow. Follow the trail to the shadow and talk to it. You’ll have to match its pose each time. Do this three times and then return to Peter to complete this task.

Pan’s Shadow”: You now get the task to find other copies of Peter Pan’s shadow around the park. This is another optional collection adventure that will be handled with the collectibles.

Aurora is ready with her cake again. (You can go back to the shop and change back into normal clothes if you want. You should be rolling in coins now. The dressing room in the shop is how you can change into clothes you’ve previously purchased.) The cake is ready but needs a special touch. You’ll have the wand equipped already, so wave your wand to finish this adventure.

Bird Song”: You’ll get a task to collect bird songs with your wand. This is another collection task deal with on the collectibles page.

The Baton”: You should be level 4 now. Head across the park to New Orleans Square. Go to the far side of the square to find Naveen. One easy way to find him is to take the back alley behind the shops in the restaurant area. He is standing right where the path emerges. Talk to him to get a Baton (Magic Item 4/8). Fortunately, he doesn’t saddle us with an adventure. Return to Fantasyland.

Pinocchio is located just to the right of the Dumbo ride on the far side of the carousel. When you talk to him, get his autograph (Big and Small 1/7) and take his picture (Fantasyland Vol. 2 4/7).

Pinocchio needs you to find his father’s chisels. Follow the yellow trail to locate all five of them and return to Pinocchio.

A Sticky Ending”: Pinocchio sends you on another collection task to find toffee apples. (In case you were wondering, most of these collection tasks do start in Fantasyland.)

Belle is in the northern part of Fantasyland, across the street from Ariel near the entrance to the Princess Fantasy Faire. When you talk to her, get her autograph (Princesses 4/7) and use the bow expression to dance with her (You Will Go to the Ball 4/7). After the conversation, take her picture (Fantasyland Vol. 1 4/6).

Books for Belle”: Belle needs you to find her lost books. Follow the yellow trail to find all five of them and return to her.

My Own Library”: Belle wants even more books and gives you a collection adventure to find ten more. Like the others, this will be dealt with on the collectibles page.

At this point, there are no more adventures available in Fantasyland (although you can see from the game progress that we are only 21% complete at this point). The others will unlock as you do adventures in other areas. For now, return to Tomorrowland.

Tomorrowland

Space Ranger Cadets”: The first stop should be at the Tomorrowland store. This serves two purposes: To buy the albums for this area so we can take pictures and to buy the Space Ranger Uniform costume for 30,000 that Buzz asked us to buy. Due to the attractions you did earlier, you should have plenty of coins to make these purchases.

Return to Buzz Lightyear at the Tomorrowland entrance. Since we didn’t have the albums to do this earlier, now is when you want to get his autograph (Toy Story 1/5 and Heroes 2/5) and take his picture (Tomorrowland 1/3).

He will give you Buzz’s Top Secret Reconnaissance Data photo album and ask you to take those pictures. The first spot is further into Tomorrowland on the right. Look up towards the rocket on the top of the restaurant. The second is just past the large sphere in front of Stitch, looking towards rocket on top of the Thirsty Galaxy. The last spot is at the very entrance to Tomorrowland looking at the Astro Blaster ride.

Return to Buzz and give him the photos. He will ask you to use your blaster to destroy some spy cameras. The path will lead you to them; when you get near, look up in the air to find them hovering. Destroy the three cameras and return to Buzz to finish this adventure.

Stitch is located at the back of Tomorrowland. As you talk to him, get his autograph (Tricksters 1/4) and take his picture (Tomorrowland 2/3).

Feed Stitch”: You have to find five hamburgers for Stitch. Follow the path to find them all and return to Stitch.

Cheer Up, Stitch”: Next, you’re asked to find the picture of Lilo and Nino. Follow the path to the picture and bring it back to Stitch. He reminisces of Hawaii and wants you to wear a Lei. The Lei is found in the Enchanted Tiki room all the way over in Adventureland. The path leads you here to a musical attraction. You might think you’re supposed to play the attraction, but that’s not it at all. Equip your wand to collect the Lei from the parrots. The Hula skirt has to be bought from any store It’s the Hawaiian Costume in the costumes section and will cost you 20,000 coins. Return to Stitch for a quick dance and the end of this adventure.

Lei it On”: This is another collection adventure to find Lei’s scattered across the park.

The Fishing Rod”: You should be level 5 now which means another magic item is available. Head over to Frontierland. Walk straight until you get to the water and then turn right until you see Stinky Pete. Talk to him to get a Fishing Rod (Magic Item 5/8).

A Message for Jumba Jookiba”: After that diversion, return to Stitch in Tomorrowland. When you talk to a character, you can only get one adventure at a time. He gave you the Lei collection adventure but he has another adventure to give you. Talk to him and he’ll give you Stitch’s Album for Jumba and ask you to take those four pictures.

These photos are scattered around the park. The first is nearby – the Pizza Port that Stitch is standing in front of. (You have to walk a little to the left to get to the photo point.) From here, go to King Arthur’s Carousel in Fantasyland. Stand on the back and face the building which is Wild Toad’s Wild Ride. The next is the Enchanted Tiki Room entrance at the entrance to Adventureland from Main Street. Continue through Adventureland to New Orleans Square and go to the bridge over the Pirates of the Caribbean entrance. Take a picture of the building here. Return to Stitch with the photos.

That’s it for now in Tomorrowland.

New Orleans Square

As with any new area, the first trip is to the store to purchase the photo albums for this area. The store is located in the back alley – keep left from the starting area and go behind the shops.

Tiana is right in front of you when you fast travel to New Orleans Square. When you talk to her, get her autograph (Princesses 5/7) and use the bow expression to dance with her (You Will Go to the Ball 5/7). After the conversation, take her picture (New Orleans 1/4).

Help Tiana”: She needs you to gather ingredients for her gumbo. One of them is located right next to her – it’s close enough that you won’t get a trail to it. After you collect it, follow the trail to the other two bundles of ingredients and return them to Tiana. She’ll start cooking it.

Black Barty is down by the waterfront. Get his autograph (Heroes 3/5) and take his picture (New Orleans 2/4).

Where am I?”: This pirate needs coffee to finish telling his story. To get coffee, head to the store and buy the Chicory Coffee from the Merchandise section for 5,000 coins. Bring it back to Barty. He gives you a Nautical Almanac and asks you to take pictures for it. The first is at the entrance to the Haunted Mansion. The next is the ground-level entrance to the Pirates of the Caribbean attraction. The last is further down the road back in Frontierland. It’s the chest of gold coins outside the riverboat. Return to Barty after taking the pictures. Now Barty wants you to check out the anchor that’s located just behind you. Zap it with your magic wand and get the sextant that is revealed. Still not done: you need your fortune read. Follow the path to the fortune telling machine and listen to your fortune. The machine also counts as a character so take your picture with him (New Orleans 3/4). He doesn’t do autographs though. Return to Barty and talk to him to finally finish this adventure.

Help Tiana”: Tiana is done cooking and needs some fireflies for mood lighting. These are located in the first chapter of the Pirates of the Caribbean attraction. The fireflies show up as columns of light in the middle of the river. Try to steer your boat towards them. You need to collect five groups, but I think there are more than five available to collect. They are hard to miss and you can use your oar to “reach out” to them if you’re not that close. With the fireflies collected, return to Tiana to finish this adventure.

Frontierland

Head to Frontierland next. The shop is on your right as you enter the area for you to buy your needed albums.

Woody is just a few steps further down the street. As always, get his autograph (Toy Story 2/5) and take his picture (Frontierland 1/3).

Meet Sherriff Woody”: Woody wants you to take a note to Jessie. She is in the ranch at the back end of Frontierland. Follow the path to her. While talking to Jessie, get her autograph (Toy Story 3/5) and take her picture (Frontierland 2/3).

Jessie will ask you to find horseshoes. Collect the four shoes and return them to Jessie. She’ll send you back to Woody to complete this adventure.

You should have reached level 6 now and there’s nothing more to do so lets head to the next area.

Critter Country

Critter Country is located past New Orleans Square and the shop is at the very back, past the Winnie the Pooh ride. Go buy the photo albums.

Br’er Fox is located back at the entrance to this area near Splash Mountain. Talk to him and get his autograph (Villians 1/4 and Big and Small 2/7), hug him (Not as Mean as They Look 1/4) and take his picture (Critter Country 1/7).

The Megaphone”: When you’re level 6, Br’er Fox will give you the Megaphone (Magic Item 6/8).

Hide ‘n Seek”: Talk to him again. You need to track down Br’er Rabbit by taking pictures of his footprints. He will give you the Br’er Fox’s Rabbit Tracks album. The path will lead you to a familiar blue circle for landmark pictures but the footprints will all be on the ground near the blue circle. The first is just after you pass under the bridge over the road. The next is in front of the store. The last set is in the back end of this area.

Return to Br’er Fox with the photos and he’ll task you with finding rope. Follow the path to collect the three pieces of rope and bring them back to the Fox. The carrots are all located just off the path and can be hard to see, but the path leads you there and you don’t need to use any magic items to collect them. Bring them back to Br’er Fox to complete this adventure.

What did we Catch?”: Br’er Fox will tell you how he plans to catch the rabbit and wants you to go check on their trap. Go talk to Br’er Rabbit. Get his autograph (Tricksters 2/4) and take his picture (Critter Country 2/7).

Br’er Rabbit wants to play a trick on the fox so go find his clothes. There are three bags and all of them require using the magic wand to fetch them. Bring them back to Rabbit and he’ll send you back to Fox.

After talking to Br’er Fox, you’re not really told what to do next, but the path takes you to Br’er Bear. Talk to him, getting his autograph (Villians 2/4 and Big and Small 3/7), hug him (Not as Mean as They Look 2/4) and take his picture (Critter Country 3/7).

Br’er Bear will suggest finding dumplings. Collect the three boxes and return them to Br’er Fox. He’ll want vegetables to add to the stew. Collect the three bundles of vegetables and bring them back to Br’er Fox. He’ll send you back to Br’er Rabbit. Talk to Rabbit to complete this adventure.

Extra Clothes”: Br’er Rabbit also has a collection adventure for you to start finding extra sets of clothes hidden around the park.

Winnie the Pooh is in his nook near the store at the back end of Critter Country. As you talk to him, get his autograph (Winnie the Pooh 1/4) and take his picture (Critter Country 4/7).

Honey, Honey, Honey”: First, you’ll have to match poses with Pooh. Then Pooh will send you to Piglet to get honey pots.

Piglet is right behind you. Get his autograph (Winnie the Pooh 2/4) and take his picture (Critter Country 5/7). He knows nothing about honey but suggests you remind Pooh where his honeypots are hidden. Talk to Pooh and he’ll remember about his pots. Follow the trail to collect the five honey pots and return them to Pooh.

Honey Pots”: Pooh asks you to keep an eye out for more honey pots. This is another collection adventure.

You should be level 7 now and you’re done with the available adventures here.

Adventureland

Stop by the shop to pick up the album books for this part of the park.

Aladdin is right across from the store. Get his autograph (Heroes 4/5) and take his picture (Adventureland 1/5).

The Spyglass”: If you reached level 7, Aladdin will give you a spyglass (Magic Items 7/8).

The Return of Genie”: Talk to Aladdin again. He will ask you to go cheer up the Genie. Equip your wand and wand any three things in the area. Talk to Aladdin and he’ll send you to the Genie who is right behind you. As you talk to him, get his autograph (Tricksters 3/4) and take his picture (Adventureland 2/5). Just talking to him will end the adventure.

A Costume for Jasmine”: The Genie now wants pictures of all of the other Princesses and he’s given you Genie’s Fashion Research album to collect them. Note that these are like the other landmark photos – you have to stand in the blue circle and take a picture of just the princess. The pictures you take with the princesses do not count.

Follow the trail to New Orleans Square to photograph Tiana. From here, it’s best to Fast Travel to Fantasyland where the rest of the princesses are. Aurora is right in front of you. Snow White is outside the castle opposite of Aurora. (You’ve never talked to her before, and we won’t do so now. We’ll deal with her picture and autograph when we do her adventures later.) Cinderella is near the Carousel. Belle and Ariel are in the back near the entrance to Toontown.

With all the pictures in hand, fast travel back to Adventureland and talk to the Genie and then to Aladdin. While he waits for the dress to be made, Aladdin wants you to find dates. Follow the path to the bowls of dates. The one near the Jungle Cruise is in the woods and requires your magic wand to collect.

Bring the dates to Aladdin and he’ll tell you to take them to Jasmine. She’s located just across the road. When you talk to her, get her autograph (Princesses 6/7) and use the bow expression to dance with her (You Will Go to the Ball 6/7). After the conversation, take her picture (Adventureland 3/5).

Jasmine has lost her bracelets and you have to find them. They are located on the Jungle Cruise attraction in chapter 3. They appear as floating orange rings. You need to collect five of them but there are extras. Just try to stay near the middle of the channel and steer into them as they appear. Return the bracelets to Jasmine. Match her poses to complete this adventure.

You should be level 8, which is enough to unlock the last magic item so let’s go get it.

Mickey’s Toontown

Fast travel to the entrance of Toontown. Find the shop located straight ahead from you to pick up the albums.

Donald is down the street at the end of the tracks. You already have his autograph and there is no need to take his picture because you’ll automatically take it later.

The Water Squirter”: If you’re level 8, he will give you a Water Squirter (Magic Item 8/8) which will unlock:

With all the magic items acquired, every adventure should be available to us now (although some characters are adventures are still locked behind other ones). You might think that it is natural to continue here, but many of the Toontown adventures actually start on Main Street, so let’s go there first. Note that adventures completed in Main Street count towards Toontown completion progress in the game’s stats and the character photots you take go into the Toontown album.

If you fast travel, you end up near the park entrance and that’s where the shop is, on the left across the starting circle. Buy the last of the photo albums from here to unlock:

Duffy Bear is located on Main Street, on the left side of the circle as you face the main entrance to the park. Take his picture (Mickey and Friends 1/8) and get his autograph (Big and Small 4/7).

Duffy Bear”: He silently asks you to find more bears in this collection adventure.

Mickey Mouse is in the center circle near the park entrance. Take his photo (Mickey and Friends 2/8). You should already have his autograph from the tutorial.

Mickey’s Photo Album”: Mickey will ask you to go get a photo of Goofy, who is located halfway down Main Street. To complete this, you need to talk to him and you will automatically take his picture (Mickey and Friends 3/8).

To get Donald’s photo, you have to collect his hat from the Matterhorn over in Fantasyland. (You can fast travel directly to a ride using the park map.) The hat is directly in the idle of the track of the second section (when the Yeti’s appear). Goofy will warn you when you get close and it’s pretty hard to miss.

Take Donald’s hat to him in Toontown. You’ll automatically take a picture of him (Mickey and Friends 4/8). Take the photos to Mickey who is now behind you in Toontown. He’ll ask you to give the completed album to Minnie who is right next door. When you talk to her, get her autograph (Sensational Six 4/6), give her a high-five (Five for Five 4/5) and take her photo (Mickey and Friends 5/8). Talking to her will complete this adventure.

Note that if you didn’t buy it earlier, Minnie will also give you the Mickey and Friends photo album book. However, it won’t have the pictures you’ve taken so far in it. This saves you 15,000 coins but costs you time. But given that money isn’t a problem, better to save time.

Chip and Dale are at the far end of the area. Get their autograph (Tricksters 4/4) and take their picture (Mickey and Friends 6/8). For filling up an entire autograph book, you’ll unlock:

Acorns”: This is just a collection adventure to find acorns.

Daisy Duck is at the other end of Toontown. Talk to her, taking her photograph (Mickey and Friends 7/8) and getting her autograph (The Sensational Six 5/6).

Election Preparations”: Daisy asks you to find six banners for the election. These are usually mounted on top of buildings and require the magic wand to collect. There is on in the tree near Chip and Dale that is very hard to see because it is quite high.

Return to Daisy and she sends you to talk to Minnie who will send you to Mickey. He says you need a sorcerer’s outfit so head to the shop and buy the Wizard Costume for 20,000. Return to Mickey and he will ask you to activate the brooms. Go to each of the six brooms in town and use your magic wand to bring them to life. Return to Minnie to complete this adventure.

Treasure Hunt”: Talk with Donald and he will ask you to find his treasure chest. Go to the water feature next to the boat behind Donald and use your fishing rod to fish it out of the water. Talk to Donald to find out that he can’t open the chest. Exit the conversation and the chest will be on the ground next to Donald. Use your magic wand on it to open it. It’s Mickey’s treasure so go talk to him. The bones actually belong to Pluto so take the bones to him.

Pluto is located behind the covered tables in the middle of this area. Take his picture (Mickey and Friends 8/8), get his autograph (The Sensational Six 6/6) and give him a high five (Five for Five 5/5) to unlock:

Talking to him will complete the adventure.

Pluto’s Bones”: Without using any words, Pluto will ask you to keep an eye out for other bones in this collection adventure.

Further Election Preparations”: Go talk to Minnie. She asks you to water flowers in Toontown with the water squirter. There are a lot of flowers that you can squirt (which will be covered in the section on item secrets) but the flowers you’re looking for are not the ordinary flowers but the red-colored flowers. Follow the yellow trail carefully and look for a closed flower that is red, not green, to use the squirter on.

Two are at the trolley stop in the middle of town while the third is in front of city hall. Report in with Minnie and then talk with Daisy. She wants you to find seven ballots scattered around town. They all require the magic wand to get down.

The one by the camera shop is really obnoxious to collect as the magic wand always wants to activate the camera shutter on the door nearby. I finally collected it by standing just behind the photo sign, rotated so that the camera was right at the edge of the screen. The others aren’t too hard to find and collect when you follow the path.

Return to Daisy and she asks you to buy a handbag for her. Go to the store and buy one for 5,000 coins and return it to Daisy to complete this adventure.

We can’t make any more progress in Toontown now, so it’s time to start revisiting areas that have new unlocked adventures.

Fantasyland

Inspiration for the Parade”: Exit from Toontown to Fantasyland to revisit Ariel. She will give you Ariel’s Parade Float Research photo album and ask you to take four pictures.

The first is the boats that are part of the ride on the right as you head back towards the carousel. The next is the Matterhorn waterfall (taken under the monorail track). The third is the Dumbo Flying Elephants ride. The last is the water on the right as you exit Cinderalla’s Castle towards Main Street.

Return to Ariel to complete this adventure.

Fishing for Pearls”: Ariel now wants you to find some pearls. Follow the path to three fishing spots and use your fishing rod to get the pearls. Return to Ariel when you’re done.

Fixing Beast’s Book”: Turn around and talk to Belle. She will give you Beast’s Picture Book and ask you to replace the missing pictures. The first picture is of the Matterhorn, taken in the middle of the street with the monorail in the foreground. The second picture is the Matterhorn entrance. The third picture is further down the path to a view of a waterfall on the side of the Matterhorn. The last picture is another view of the Matterhorn while standing under the end of the monorail segment.

The White Rabbit is located down the street from Belle (away from Toontown). Take his picture (Fantasyland Vol. 2 5/7) and get his autograph (Alice in Wonderland 3/4).

The Lost Watch”: He has lost his watch and wants you to ask the Mad Hatter about it. He’ll tell you to go look for it. Follow the path to the end of the road near it’s a small world to find the watch and bring it to Alice to get it repaired. She can fix it but needs three cogs. Follow the path to collect them and return to Alice. It will take her some time to fix the watch.

The Beast is located behind Alice standing by the railing near the Matterhorn. Take his picture (Fantasyland Vol. 1 5/6) and get his autograph (Big and Small 5/7).

Dance with Beast”: You will automatically start dancing with Beast which completes this short adventure.

Beast’s Gift”: You need to retrieve three book pages that got scattered by the wind. Follow your trail to locate them all and return with them to Beast. He needs red crystals now. Your trail will easily lead you to all seven crystals. When you bring them back to Beast, he asks you to check in on him later, after he has given his gift to Belle.

The Lost Watch” (cont’d): Alice should be done fixing the watch by now. Talk to her to get the watch. Return it to the White Rabbit to finish this adventure.

Royal Service”: Return to the Mad Hatter to find out that you’re not wearing the right hat! Go to any shop and buy the Mad Hatter Hat from the hats section in clothing for 20,000 coins. When you show the hat to the Hatter, he approves and sends you to see the Queen.

The Queen of Hearts is located on the street near the it’s a small world attraction. Take her picture (Fantasyland Vol. 2 6/7), get her autograph (Alice in Wonderland 4/4 and Villians 3/4) and try to hug her (Not as Mean as they Look 3/4).

She asks you to find four white roses and turn them red. Follow the path to where the roses are located and use your magic wand on them to change their color. Report back to the queen and she needs you to find her missing guard cards. Follow the path to the three cards and return them to the Queen to complete this adventure.

Full Deck”: The Queen gives you a collection task to find the rest of her missing card guards.

Missing Books”: Return towards the carousel area to find Pinocchio wanting to talk to you. He needs you to find a pepper pot to make Monstro sneeze. There are three of them to find and return. Pinocchio will use the pepper to make the whale sneeze. Now you have to find the schoolbooks that were scattered. You need to use your magic wand to retrieve all of them as they are outside of the paths.

One of the books is ruined so Pinocchio gives you Pinocchio’s Schoolbook album and asks you to retake the ruined pictures. The first is of the carousel right next to where Cinderella is standing. The second is the archway over the tunnel through Cinderella’s Castle (standing on the Fantasyland side). The third is a building near the start of the small world area with Storybook Land in the background. The last is the entrance to the Matterhorn attraction. Return with the photos to complete this adventure.

Homework”: Pinocchio wants you to fish his father’s lamp out of the water. Follow the trail to the water near Storybook Land and use the fishing pole to retrieve it. Return with the lamp and Pinocchio will give you his Extra Credit Storybook and ask you to take photos to fill it.

The first picture is of the whale right next to where Pinocchio is standing. The second picture is of the entrance to Pinocchio’s Daring Journey. Stand in front of the carousel on the side closest to Cinderella’s Castle. The third picture is of the windows at the Village Haus restaurant west of the carousel. You have to stand very close to the restaurant door. The last is Edelweiss Snack shop, located between the monorail tracks near the Matterhorn area. Return the pictures to complete this adventure.

Royal Tea Party”: The Mad Hatter has a new task for you. He needs paper for his party invitations. Follow the trail to the three sheets of paper and bring them back to the Hatter. He will send you to Alice who asks you to take pictures to fill Alice’s Album for the Queen of Hearts.

The first picture is of the Storybook Land Lighthouse. The second is the old buggy on the east side of the carousel. The third is the fire truck all the way over in Toontown.

Return with the pictures to Alice. She won’t say what to do next, but your trail will lead you to the White Rabbit. He wants you to find his watches. Use the trail to collect the three watches and bring them back to the White Rabbit. Return to the Hatter to find out everything is ready for the Tea Party. Attend it by playing the third chapter of the Alice in Wonderland attraction. When you’re done, return to the Hatter to finish this adventure.

The Royal Celebration”: Go past Alice to talk to Beast. He was too chicken to give his book to Belle, so he asks you to do it instead. Belle will thank you for the book and ask you to invite Beast to the Ball. Talk to Beast and he wants you to come too. This means to return to where Belle is and play the Belle chapter of the Princess Faire attraction. Talk with Belle after to finish this adventure.

The Amazing Seashell Dance”: Turn around and talk to Ariel. She needs you to find seashells for her. Follow the path to find the four shells and return them to Ariel. You will dance with her automatically.

A House of Shells”: Ariel wants you to keep an eye out for more shells in this collection adventure.

Scuttle Strikes Again”: You need to find Scuttle’s Dinglehopper lost collection. It’s located in chapter 2 of the Finding Nemo attraction in Tomorrowland. The dinglehoppers are located in the center of certain clusters of coins. They are hard to see from a distance, but you should be aiming for coin circles anyway. This chapter takes a few times to get used to and I had to replay it a few times to get the five dinglehoppers needed. (You have to get all five in a single run.) Return to Ariel to complete the adventure.

A Grand Design”: Fast travel back to the start of Fantasyland and talk to Aurora. She gives you Aurora’s Castle Album and asks you to take pictures of the castle. The first is taken near the food truck as you’re looking back towards the castle. The second is through the small tunnel right of the main exit that leads towards Frontierland. Look back towards the castle after you go through the tunnel. From here, continue down the path to the wooden bridge and look back towards the castle. Finally, go to the small wooden bridge on the other side of the castle for the last picture.

Return with the pictures and Aurora wants you to find parchment and quill for a message. Go to the shop and purchase it for 5,000 coins. Give to Aurora to complete the adventure.

Joining the Jolly Roger”: Go up the street and talk to Peter Pan. He wants you to disguise yourself as a pirate and spy on Captain Hook. Go to the store and buy a Pirate Costume for 20,000 coins. Return to Peter Pan and he sends you to Captain Hook.

Captain Hook is right next to the store. Take his picture (Fantasyland Vol. 2 7/7), get his autograph (Villains 4/4) and give him a hug (Not as Mean as they Look 4/4) to unlock:

Hook tells you that you need a pirate bandana. Follow the trail to the bandana, which you’ll automatically wear, and return to Hook. Now that you’re a real pirate, he wants you to find alarm clocks that disturb Hook. Follow you path to collect three clocks. Return to Hook to complete the adventure.

Captain Hook’s Hat”: Talk to Peter again and he’ll tell you to get the sword from the stone. Wrong legend, but the sword is in front of the carousel. Use your magic wand to extract it and bring it back to Peter. You’ll have to match actions with Peter. Peter now sends you to fight Hook himself. Play chapter 4 of the Peter Pan attraction. Return to Peter and he’ll send you to find a hat, ribbon, and feather to complete his next prank.

You could follow the path, but these items are far away. Fast travel to Main Street to find the hat. The Ribbon can be bought at any store for 5,000 coins. Fast travel to Adventureland to find the feather in the Enchanted Tiki Room. Fast travel back to Fantasyland to return the items to Peter to complete the adventure.

Hook’s New Look”: You must fetch the lost thimble. Exit the castle and use the fishing rod on the water on the right side of the drawbridge. Return it to Peter and he tells you to wait while Tinkerbell finishes the hat.

Preparations for the Ball”: While we wait for Tinkerbell, return to Cinderella. She wants you to find popcorn for her mice. Follow the path to three buckets of popcorn and return them to Cinderella. You now have to wait for your outfit to be ready.

Hook’s New Look” (cont’d): Tinkerbell should be done so return to Peter Pan. He’ll give you the hat and tell you to take it to Hook. Talk to Hook and after the scene, return to Peter to complete the adventure.

Preparations for the Ball” (cont’d): Cinderella should have your outfit ready by now. Talk to her and you will automatically dance with her in your new outfit. You’ll have to match poses. She then realizes that she’s forgotten her glass slippers. Follow the path to both slippers and return them to Cinderella to complete this adventure.

Birthday Lights”: Talk to Aurora back at the Fantasyland entrance. She wants you to find fireworks ingredients. Folllow your path to find the five flasks of magical ingredients and return them to Aurora. You have to wait a bit for the magic to be made.

Snow White is located on the side path to the left as you’re facing the exit tunnel through Cinderella’s castle. Approach her and take her picture (Fantasyland Vol. 1 6/6), get her autograph (Princesses 7/7) and use the dance expression (You Will Go to the Ball 7/7) to unlock:

Gooseberry Pie”: Snow White wants you to find gooseberries so she can make a pie. Follow the path to find the four baskets of gooseberries and return them to Snow White. You have to wait for Snow White to bake her pie.

Birthday Lights” (cont’d): Aurora should have the birthday lights ready now. They are the wrong color so you have to fetch some blueberries. Follow the path to find five baskets of blueberries and bring them back to Aurora. She asks you to light the lights using your magic wand. Follow the path to where the lights are. They are very hard to see (and one of them appears to be on top of the entrance to Peter Pan’s ride) so just trust that the path led you close and let loose with your wand. Return to Aurora to complete this adventure.

Gooseberry Pie” (cont’d): Snow White’s pie is ready so go talk to her which is enough to finish this adventure.

Gooseberry Pie Again”: This collection adventure tasks you with finding more gooseberries for Snow White.

Water the Flowers”: Snow White wants you to water the flowers. These aren’t just any flowers, but the four bunches of red flowers that are found in the immediate area of Snow White. Use your water squirter to water them and return to Snow White to finish this adventure.

Diamond Hunt”: The dwarves have lost their tools so Snow White asks you to find them. Follow the path to find three mining picks and return them to Snow White. Now the dwarves have lost their diamonds. They can be found in the first chapter of Big Thunder Mountain in Frontierland. In the middle of the ride, you have to hit a switch to go to a side track that contains the diamond. (If you hit all the switches and you’ll grab it automatically.) Return to Snow White to complete the adventure.

You Shall Go to the Ball”: Talk to Cinderella. She’ll tell you that the invitation has been shredded and you have to find the pieces. Follow the path to collect all five pieces and return them to Cinderella. She’ll ask you to wave your magic wand during the conversation to fix the invitation. She invites you to the ball so go to the Princess Faire and complete the Cinderella chapter. Return to Cinderella when you’re done to complete this adventure.

Ariel’s Parade”: Talk to Ariel. She needs decorations for her float. Follow the path to collect the three float decorations and return them to Ariel. You need to go to the parade with Ariel. You start a parade from Main Street (fastest to do it from the game map). If you get five stars on the parade, you’ll unlock:

Return to Ariel to complete this adventure.

That completes all the adventures in Fantasyland. (The Game Progress won’t show 100% yet for Adventures because those collection adventures count towards that progress as well, but they don’t count towards the adventures achievement.) This should also be enough to unlock:

You’re closer to the end than you think. Fantasyland is easily the single largest area in the park. Plus, we did Fantasyland first on our first trip through the lands which means that there were the most adventures blocked due to level or not having magic items. There’s still more to go, but the remaining adventures won’t take as long as Fantasyland did.

Tomorrowland

A New Ship”: Talk to Buzz Lightyear who tells you of a crashed spaceship. Follow the path to find two sets of aliens that need rescuing. They are both in the water, so you must use your fishing pole to fish them out. Report back to Buzz who wants to you check in on those aliens.

The Aliens are located in the back of Tomorrowland, left of Stitch towards the Finding Nemo attraction. Take their picture (Tomorrowland 3/3) and get their autograph (Toy Story 4/5). They complain of a tractor beam that made their ship crash. Follow the path to find the four gravitational devices. They look like little stools. Shoot them with your blaster and report back to the Aliens. They will be pleased and can repair their ship. Talk to Buzz and he’ll tell you there is a command module for those tractor beams you destroyed. You have to destroy the bumpers which are located on the second chapter of the Astroblasters attraction. It’s in the middle of the level where you’ll be in a large room with aliens in pods coming out of the side. At the bottom of the room there will be four green things that look like flying saucers. Shoot each of these. There doesn’t seem to be any feedback that you’ve hit them except that Buzz will say that you can now talk to your home planet when you’ve done it. When you exit the ride, talk to Buzz who will tell you that the Aliens can launch their ship. Give them the message but they say they can’t leave without their friends. Follow the path to locate three more aliens and return them to the main group. The Aliens now need parts to repair their ship. Follow the path to find the five spaceship parts and return it to the aliens to finish this adventure.

The Monster”: The Aliens need you to find their missing survey equipment. They are scattered across the park. Fast travel to Fantasyland to find the first one near the Matterhorn. Fast travel to New Orleans Square for the other two: One is located back in Adventureland just at the entrance from New Orleans Square and the other is at the other end of the waterfront. Return to the Aliens when you’re done. They give you the Alien’s Research Album and ask you to do more research for them. The first is a picture of Beast in Fantasyland near the Teacups. The blue prompt on the ground points towards the Matterhorn attraction entrance, but when you try and take it, the picture is centered on Beast. The second picture is of Baloo in Adventureland. The last is Br’er Bear near the border between New Orleans Square and Critter Country. Return the pictures to the Aliens to complete the adventure.

Defeat Zurg”: The aliens need a Crystolic Component. It’s hidden in the third chapter of the Finding Nemo Submarine Voyage. It’s right in the middle of the path about halfway through the chapter just before you reach the first jellyfish. I collected it without even seeing it coming so you shouldn’t have too much trouble picking it up. Return the part to the Aliens. They would love to take off in their ship, but they need power cells. Follow the trail to collect both power cells and return them to the Aliens. The aliens are having trouble with a jammed signal now, so they send you to Buzz. He blames it on Zurg and asks you to destroy all of the spikes on the Astro Blaster ride. This is in chapter two right at the start. When you enter the tunnels, a machine with spikes starts chasing you. Destroy all of the spikes on this machine and when you turn around, there is another spike wall in the distance that you need to destroy the spikes on. Finish the level and talk to Buzz and then to the Aliens to complete the adventure.

Help Jumba”: Talk to Stitch. He wants you to find communicator parts. Follow the path to find the three communicator parts and return them to Stitch. He needs oil to repair the communicator. Follow the path to the oil can and bring it back to Stitch. I bet you thought that oil was for the dish. Stitch still needs more help so follow the path to the Tomorrow Landing sign and use the magic wand on it to unstick it. Report back to Stitch to finish this adventure.

Graduation”: Talk with Buzz. He’ll ask you to match his poses. Then you’ll get the Star Commander Graduation Album and automatically take the one picture needed to fill it. That completes this adventure which unlock:

It also completes all of the adventures in Tomorrowland which should be enough to unlock:

Power Cells”: After giving you the graduation speech, Buzz asks you to find more power cells in this collection adventure.

New Orleans Square

Black Barty’s Fortune”: Find Black Barty on the waterfront. He wants to know his fortune so follow the path to the fortune telling machine. The fortune machine wants to be paid first. Follow your path to collect five doubloons. Bring them back to the fortune machine to get Barty’s fortune. Tell the fortune to Barty and he will give you a quick swordplay lesson. Just follow the prompts. After the lesson, Barty sends you to find his almanac. It is located in chapter 2 of the Pirates of the Caribbean attraction. It’s near the end of the level when you sail through a wrecked ship. Stay to the middle of the path and look for a treasure chest floating in the water. It’s pretty hard to miss. Return the almanac to Barty to finish this adventure.

X Marks the Spot”: Barty asks you to locate pieces of a treasure map. Follow the trail to locate the four pieces and bring them back to Barty. He wants you to find treasure lost from the Columbia, the ship at the waterfront. Go to the stern of the ship and use your fishing pole to fish out the treasure. Return it to Barty and he says that he needs time to decode the scrolls you found.

Naveen is located near the exit to the back row of shops. You visited him once before to get the baton, but we didn’t have the books and albums for this area yet. Take his picture (New Orleans 4/4) and get his autograph (Heroes 5/5).

Competition”: Naveen wants you to find a jazz band. Follow the trail to the Jambalaya Jazz Band event and complete it. Return to Naveen to find out that he has lost his music collection. Follow the trail to find the five sheets of music and return them to Naveen. He now wants magnolia blossoms for the dinner table. Follow the trail and look for the red flowers and use the water squirter on them. There are three that you have to water: one is near the restaurant seating area opposite Naveen and the other two are on either side of the tree on the opposite side of the road. Return to Naveen to find out that he wants you to take pictures for his café. The first is in the alcove at the end of the path that goes between the buildings from Naveen. The second is the fountain in the open space past the restaurants. The last is the Columbia river boat down at the waterfront. Bring them back to Naveen and he has yet another task for you. Follow the path to a mailbox and use your magic wand to send his flyers. The closest mailbox is back in Frontierland. Return to Naveen to finally complete this adventure.

Lost Sheet Music”: Naveen wants you to find more sheet music in this collection adventure.

Surprise”: Talk to Naveen again. He wants you to find spicy peppers for his spicy recipe. Follow the path to find the five peppers and return with them to Naveen. He complains that it is too dark and wants you to turn on the lights. Use your blaster to light the ten lights around the open area. The lights you are looking for look like drooped over flowers. The path will lead you to each one in the area. Return to Naveen and he wants you to water some flowers. Use your water squirter to look for red flowers to squirt. One is located next to Tiana and the other two are next to a tree just behind the first one. Return to Naveen and he says everything is perfect for his dinner and asks you to talk to Tiana. She sends you back to Naveen with instructions to distract him. When the scene is over, return to Tiana to finish this adventure.

The Stress of Success”: Return to Naveen and he asks you to clean up his mess. Follow the path to collect the three sets of dirty pots and return them to Naveen. Talk to Tiana and she wants you to find more gumbo ingredients. Follow the path to collect the three sets and ingredients. Bring them back to Tiana to complete this adventure.

X Marks the Spot” (cont’d): Barty has finished decoding the scrolls and we’ve kept him waiting long enough. Barty is confused and he suggests you ask Fortune Red. After the scene, return to Black Barty to complete this adventure.

Broad Side”: Barty wants you to find his cannonballs in this collection adventure.

This completes all adventures in New Orleans Square, although you are probably short of the 50% overall completion in this area due to the limited number of adventures available here.

Frontierland

Stinky Pete is located on the bridge between the northern and southern sections of Frontierland. Take his picture (Frontierland 3/3) and get his autograph (Toy Story 5/5).

Pete’s Gold”: Pete’s gold is missing but he’s too hungry to do anything about it. Go to any shop and buy Nachos from the Merchandise section for 5,000 coins. Bring them back to Stinky Pete. Pete asks you to find his missing drilling tools. Follow your path to find the four tools and bring them back to Pete. Pete will reward you with the location of a special fishing spot. Head down to that location by the cantina and use your fishing pole. When you return to where Pete is located, you only find a note. Talk to Woody about Pete and he gives you the Rustler Casebook and asks you to take pictures of evidence in the barn area (the northern part of Frontierland). The first picture is of the first building on the left as you enter. The second is the pile of equipment stacked along the fence in the back of the first fenced area. The third photo is the BBQ stand near the exit of the barn area. Bring the photos to Jessie. Dance with Jessie to complete this adventure.

Pete’s a-Missin’”: Talk to Woody about Pete being missing and he’ll suggest looking on Big Thunder Mountain for him. Complete chapter 2 to get a map which you should show to Woody. He knows where the map leads but the cave is filled with bats. Follow the path to the cave and use the blaster to shoot the target sign. Play the mini-game and return to Stinky Pete. He tells you that the treasure map from the cave leads to the fishing spot. Go to that location, near the River Excursions sign, and fish out the treasure. Return the treasure to Stinky Pete to find out it was actually his gold all along. Report back to Woody to finish the adventure.

Seeing Stars”: Woody has lost his spare sheriff’s stars and wants you to collect them.

That concludes all of the adventures in Frontierland and should be enough to unlock:

Critter Country

Tigger is located at the very back of Critter Country. Take his picture (Critter Country 6/7) and get his autograph (Winnie the Pooh 3/4).

Eeyore’s Tail”: Talk to Tigger. He will want you to match his poses. Now go to Eeyore who is nearby. Take his picture (Critter Country 7/7) and get his autograph (Winnie the Pooh 4/4). Eeyore tells you that he’s lost his tail. Ask Tigger and he’ll admit to having it. Bring it back to Eeyore but he needs a tack to reattach his tail. Follow the path to find a tack and bring it back to Eeyore. He wants you to ask Pooh if there is someone that can reattach his tail. He suggests that you dress as Christopher Robin so Eeyore will let you attach the tail. Go talk to Tigger who basically says the same thing. Head to the shop to buy the Christopher Robin costume for 20,000 coins. Return to Eeyore to complete this adventure.

A Message in a Bottle”: Pooh has found a message in a bottle. Go to the fishing spot near the store and use your fishing pole to get the bottle. (The water is hidden behind some bushes, so you’ll have to trust where the path leads you.) He says it leads to a treasure in the Hundred Acre Woods. Find it in chapter 2 of the Winnie the Pooh attraction. Right after you pass by Roo, it’s located in the center of the path just before a beehive hanging from a tree on the right. It’s quite small and hard to see so stay near the middle of the path. Bring it back to Pooh to find out the treasure was a picture book. He wants you to take pictures to put in the book. Talk to Piglet first and then look for the picture spots. The first location is a picture of Pooh’s Thotful Corner near Eeyore. The second are the boats in the water near the Hungry Bear restaurant. Fast travel to New Orelans Square and head left towards Adventureland. The third picture is of the rope bridge in the trees just as you enter Adventureland. The picture location is near the restaurant tables on your left. Return the book to Piglet to complete the adventure.

The Trouble with Woozles”: Piglet wants you to find tools to help trap a woozle. Follow the path to find the four tools and bring them back to Piglet. He sends you to Pooh to ask about how to bait the woozle trap. He suggests honeycakes so follow your path to find five of them and give them to Piglet. Now you must wait for Piglet to trap to woozle.

The Sting”: Talk to Br’er Rabbit near the Splash Mountain attraction. He wants you to find some eggs. Follow the path to find the three eggs and take them to Br’er Fox. Report back to Br’er Rabbit and he needs you to find the fox costume hidden on Splash Mountain. It’s located in chapter 2 near the very end. When you are in the slow section floating on the lake through the mushrooms, there is a low branch across nearly the entire river with a fox icon floating below it. Collect the costume and talk to Br’er Rabbit again. He’ll change you into the Fox Costume and send you to Br’er Bear. After the scene, return to Br’er Rabbit. The fox costume will be removed and he’ll send you to Br’er Bear and then to Br’er Fox. After the scenes, return to Br’er Rabbit to complete the adventure.

The Trouble with Woozles” (cont’d): Piglet is done with his hunting. He sends you to Tigger for advice. You have to match his poses to complete this adventure.

Pooh’s Birthday Party”: Talk to Piglet. He wants supplies for Pooh’s Birthday Party. Follow the path to the items. Three of the four items are off the trails and require the magic wand to collect. Return the parts to Piglet and wait while he makes the kite. (It only takes about a minute and there is nothing else in this area to do while we wait.) Piglet got the kite stuck in a tree. Use the megaphone on the nearby tree to get the kite down. Bring it back to Piglet for him to gift wrap it. Now talk to Tigger who wants to bake a cake. Follow the path to collect the 5 cake mixes and bring them back to Tigger. Talk to Eeyore who wanted to bring flowers to the party but needs more. Use your squirter to water the four red flowers just behind Eeyore. Talk to Eeyore and then to Piglet who says that it’s time for the party to start. Go play chapter 3 of the Adventures of Winnie the Pooh. Return to Pooh to complete this adventure and unlock:

That’s all the adventures in Critter Country and should unlock:

Adventureland

Hidden Treasure”: Talk to Aladdin. He asks you to find broken scarab pieces. These are all located on roofs so you must use your magic wand to get them down. The one at the Outpost store is particularly annoying as the wand keeps wanting to activate the secret on the sign instead of fetching the scarab. Try adjusting your position until it works. Deliver them to the Genie and wait for him to repair them.

Baloo is located near the entrance to the Jungle Cruise ride. Take his picture (Adventurland 4/5) and get his autograph (Big and Small 6/7).

In a Man’s World”: Baloo wants you to find some Paw Paws. They are located on the first chapter of the Jungle Cruise attraction, floating above the water. You need three of them: jump to reach them. Fortunately, they are easy to see. When you give them to Baloo, he says he needs to be cheered up. You have to use your magic wand on three specific things: The sign on the Outpost store directly across from Baloo, the mailbox on the wall just left of the bazaar near the Genie, and the lanterns hanging from the wall near Aladdin. Zap those items and return to Baloo to complete this adventure.

Hidden Treasure” (cont’d): The genie is done so return to him. He asks you to track down hidden scarabs. There is a potentially game-breaking bug with this quest. If you quit during an adventure fetch quest, you generally have to start over finding all of the items. However, if you find any scarabs, they will not respawn when you quit and reload your game making it impossible to collect them again. Make sure you complete this adventure in one sitting. (There are reports that this glitch has been fixed in an update, but why take the risk.) Equip your spyglass and follow the path. The scarabs will reveal themselves when you’re near (but only if the spyglass is equipped). Use the spyglass to collect them. Return to Aladdin and he’ll make a gift for Jasmine. Talk to her to complete the adventure.

Golden Scarabs”: Aladdin wants you to find additional hidden scarabs.

Mowgli is standing near the large tree on the border between Adventureland and New Orleans Square. Take his picture (Adventureland 5/5) and get his autograph (Big and Small 7/7). You should have every autograph and every Snapshot photo.

A Fishing Rod for Mowgli”: He asks you to find some water jars. Follow the path to find the three jars and return them to Mowgli. He will want you to match poses with him. After this, go talk to Baloo. Baloo wants a fishing lesson so follow the path back to the water outside Adventureland and use the fishing rod to catch a fish. Bring the fish back to Baloo and he wants his own fishing pole now. Follow the path and use your magic wand to find the parts of the fishing pole. Give the pole to Mowgli to complete this adventure.

Jug-ling”: Mowgli wants you to keep an eye out for additional water jugs hidden around.

Baloo and the Monkeys”: Mowgli will tell you that monkeys have stolen Baloo’s bananas. Follow the path to find three bananas. The one near the marketplace is on the roof and needs your magic wand to collect. Bring the bananas back to Baloo to complete this adventure.

That’s the last adventure in Adventureland which is enough to unlock:

Mickey’s Toontown

Election Photos”: Go talk to Daisy Duck. (She was at Main Street now, but sometimes she will be in Toontown.) She wants you to take pictures of Mickey and Donald. Talk to Mickey to take his picture automatically. Next, talk to Donald but he’s too busy to take his picture. He wants you to find applies for a pie he is baking. Follow the path to five apple trees and use your magic wand to harvest an apple from each one. Return with the apples to Donald and he will send you to Goofy. Wait for Goofy to bake the pie – it takes about a minute. When the pie is ready, talk to Goofy who will ask you to take it to Donald. After a scene, go talk to Mickey who will send you back to Donald. You finally get that picture of Donald so return to Daisy to complete this adventure.

The Election!”: Talk to Donald and he asks you to thank Mickey. Mickey sends you to Daisy who wants you to collect the ballots. Follow your path to collect both boxes and return them to Daisy. Wait for Daisy to finish counting the votes. When she’s done, Daisy will send you to city hall. Follow your path there to watch a scene. Return to Daisy and she repeats herself, but it also completes this adventure.

Goofy’s Fireworks”: Talk to Goofy and he wants you to collect pixie dust from cannons. There are two cannons in the circle near the park entrance of Main Street and one at the entrance to Frontierland. Use your magic wand on the cannons to extract the pixie dust. Return to Goofy and he wants you to find flower petals. Use the water squirter to water the red plants near Goofy’s house in Toontown. Return to Goofy and he needs paint. Follow the path to collect three paint buckets. The one near the auto shop requires your magic wand to get down. Give the paint to Goofy and he creates a fireworks show. Play the fireworks attraction accessible from Main Street. If you can get five stars, you’ll unlock:

Talk to Mickey to finish this adventure to unlock:

Finishing up Mickey’s Toontown will be enough to unlock:

And for completing every adventure for all characters (not counting the collection adventures), you unlock:

Mickey’s DVDs”: One last collection quest to get. Mickey says that his DVDs are scattered all over the park and wants your help collecting them.

With the adventures complete, you will never see your adventure trail light up again. Now it's time for sightseeing.

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